Quantum Mechanics and MDX

Exploring quantum physics concepts through interactive MDX components


This post demonstrates how we can use MDX to create interactive content for explaining complex physics concepts, particularly quantum mechanics.

What is Quantum Mechanics?

Quantum mechanics is the fundamental theory in physics that provides a description of the physical properties of nature at the scale of atoms and subatomic particles. It allows us to:

  1. Describe the behavior of particles at the quantum scale
  2. Understand wave-particle duality
  3. Explore quantum superposition and entanglement

Example: Schrödinger’s Equation

Here’s a visual representation of the time-dependent Schrödinger equation:

Time-Dependent Schrödinger Equation

iℏ ∂Ψ/∂t = ĤΨ

Where Ψ is the wave function, Ĥ is the Hamiltonian operator, and iℏ represents the imaginary unit times the reduced Planck constant.

Code Examples

We can implement quantum simulations using JavaScript:

// Simple quantum state simulation
class QuantumState {
  constructor(amplitudes) {
    this.amplitudes = amplitudes;
    this.normalize();
  }
  
  normalize() {
    const sum = this.amplitudes.reduce((acc, amp) => acc + Math.abs(amp) ** 2, 0);
    this.amplitudes = this.amplitudes.map(amp => amp / Math.sqrt(sum));
  }
  
  measure() {
    const probabilities = this.amplitudes.map(amp => Math.abs(amp) ** 2);
    const random = Math.random();
    let cumulative = 0;
    
    for (let i = 0; i < probabilities.length; i++) {
      cumulative += probabilities[i];
      if (random < cumulative) return i;
    }
    return probabilities.length - 1;
  }
}

Interactive Elements

Click to see Quantum State Simulation!

Quantum State Simulation Example

If we were to run the JavaScript code with a quantum state in equal superposition:

const qubit = new QuantumState([1/Math.sqrt(2), 1/Math.sqrt(2)]);
// After normalization: [0.707…, 0.707…]

const result = qubit.measure();
// Returns either 0 or 1 randomly

The quantum state would have normalized amplitudes of approximately [0.707, 0.707], giving each state a 50% probability of being measured.

|0⟩
Amplitude: 0.707
Probability: 50%
|1⟩
Amplitude: 0.707
Probability: 50%

If we ran the measurement function 100 times, we would expect approximately 50 measurements of state 0 and 50 measurements of state 1, though the exact distribution would vary due to quantum randomness.

Conclusion

MDX support opens up exciting possibilities for creating interactive physics education content, making complex quantum concepts more accessible and engaging for students and enthusiasts alike!